{"id":1351,"date":"2015-11-14T19:16:00","date_gmt":"2015-11-14T18:16:00","guid":{"rendered":"http:\/\/silta.es\/juantatay\/2015\/11\/14\/how-apple-is-giving-design-a-bad-name\/"},"modified":"2015-11-14T19:16:00","modified_gmt":"2015-11-14T18:16:00","slug":"how-apple-is-giving-design-a-bad-name","status":"publish","type":"post","link":"https:\/\/silta.es\/juantatay\/how-apple-is-giving-design-a-bad-name\/","title":{"rendered":"How Apple Is Giving Design A Bad Name"},"content":{"rendered":"<blockquote><p><span style=\"background-color: white; color: #222222; font-family: MuseoSans, Helvetica, Arial, sans-serif;\">Design is a way of thinking, of determining people\u2019s true, underlying needs, and then delivering products and services that help them. Design combines an understanding of people, technology, society, and business. The production of beautiful objects is only one small component of modern design: Designers today work on such problems as the design of cities, of transportation systems, of health care. Apple is reinforcing the old, discredited idea that the designer\u2019s sole job is to make things beautiful, even at the expense of providing the right functions, aiding understandability, and ensuring ease of use.<\/span><\/p><\/blockquote>\n<p><a href=\"http:\/\/www.fastcodesign.com\/3053406\/how-apple-is-giving-design-a-bad-name\">How Apple Is Giving Design A Bad Name \u2013 Fast Co. Design<\/a><\/p>\n<blockquote><p><span style=\"background-color: white; color: #222222; font-family: MuseoSans, Helvetica, Arial, sans-serif; font-size: 16px;\">Good design should be attractive, pleasurable, and wonderful to use. But the wonderfulness of use requires that the device be understandable and forgiving. It must follow the basic psychological principles that give rise to a feeling of understanding, of control, of pleasure. These include discoverability, feedback, proper mapping, appropriate use of constraints, and, of course, the power to undo one\u2019s operations. These are all principles we teach elementary students of interaction design.&nbsp;<\/span>&nbsp;<\/p><\/blockquote>\n<blockquote><p>\u2026programmers rush to code without understanding the people who will use the products. Designers focus entirely on making it all look pretty. And executives get rid of user experience teams who want to help design the products properly and ensure the products are made usable during the design phase, not after manufacturing, coding, and release, when it is too late. These uninformed company executives assume all this up-front design research, prototyping, and testing clearly must slow down the development process. Nope. When done properly, it speeds things up by catching problems early, before coding even begins.&nbsp;<\/p><\/blockquote>\n<blockquote><p>The result of avoiding proper design methodology? Higher costs for service lines, for help. And the eventual defection of unhappy customers who may publicly still sing the praises of Apple\u2019s simple interface while forking over the money for a different brand phone that they hope they\u2019ll be smart enough to actually be able to use.<\/p><\/blockquote>\n<p><span style=\"background-color: white; color: #222222; font-family: MuseoSans, Helvetica, Arial, sans-serif; font-size: 16px;\"><br \/><\/span><\/p>\n<div style=\"clear: both; text-align: center;\"><a href=\"http:\/\/2.bp.blogspot.com\/-YWtaJ60IKSQ\/Vkd3b1umDiI\/AAAAAAAACZU\/Ar-jH6ZaByY\/s1600\/3053406-inline-figure-1.jpg\" style=\"margin-left: 1em; margin-right: 1em;\"><img decoding=\"async\" border=\"0\" height=\"338\" src=\"http:\/\/2.bp.blogspot.com\/-YWtaJ60IKSQ\/Vkd3b1umDiI\/AAAAAAAACZU\/Ar-jH6ZaByY\/s640\/3053406-inline-figure-1.jpg\" width=\"640\" \/><\/a><\/div>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Design is a way of thinking, of determining people\u2019s true, underlying needs, and then delivering products and services that help them. Design combines an understanding of people, technology, society, and business. The production of beautiful objects is only one small component of modern design: Designers today work on such problems as the design of cities,  [&#8230;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1351","post","type-post","status-publish","format-standard","hentry","category-sin-categoria"],"jetpack_featured_media_url":"","jetpack-related-posts":[],"jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/posts\/1351","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/comments?post=1351"}],"version-history":[{"count":0,"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/posts\/1351\/revisions"}],"wp:attachment":[{"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/media?parent=1351"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/categories?post=1351"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/silta.es\/juantatay\/wp-json\/wp\/v2\/tags?post=1351"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}